We have a need for innovative and transformative education in our modern times. Using the creative problem solving process in designing lessons, classes, programs and the college can help meet that need. Understanding and realization of this process is through defining the “problem” or opportunities through exploring data and framing problems, generating ideas, developing solutions, building acceptance of the idea, iterative or cyclical design, visualization and discussion.
Touchcast is a great tool that can turn an everyday educator into a flipped classroom superstar. Available for mobile and desktop, Touchcast allows for the easy creation of interactive videos delivering content to students.
Welcome to the “Videos for Learning” series. This is a group of articles designed to help you with the creation of high quality video for instruction or presentation. The first video in the series is on how to create a quality audio experience for your viewers.
It is becoming apparent in our digital world that more than just traditional reading and writing skills are necessary to ensure success. This article explores the new focus on digital literacies.
Edutopia blogger Vicki Davis creates a extensive toolkit that examines 51 tools for those implementing BYOD in their classrooms. The listed apps will help give you BYOD options for presenting, note taking, link sharing, and many more learning strategies.
The Chronicle of Higher Education examines why educators should be paying attention to the recent debate over net neutrality happening in America.
George Siemens discusses MOOCs (Massive Open Online Courses) and defines the difference between cMOOCs (connectivist) and xMOOCs (extended MOOCs).
Participoll is an online polling tool that integrates with PowerPoint. There is a fairly open free version that anyone can sign up to, but for more options within this tool you will have to pay.
Sli.do is a great tool that allows for students to use their mobile devices to interact with their instructor, and the course content. Students can answer questions posed by the instructors and see the results (in the form of graphs). They can also ask questions to their instructor through their device.
This article thoroughly examines methods of migrating a course from the face-to-face environment to an online environment while maintaining student engagement. It provides ideas that can be seen as a checklist for those designing an online course to best replicate what works well in the face-to-face classroom.